Main Page

This wiki serves to provide simple and easy guides to help people create and develop WADs for classic Doom 1 and 2. Most tutorials on this page are designed for making WADs that are PrBoom+ compatible, but most concepts should apply to more advanced (and often less advanced) source ports as well.

Starting Guide
If you are new to making classic Doom modifications, I recommend checking out the starting guide. It will help you understand the basics of mapping for Doom, find and install the software you need and guide you through making your first map.